E-sporlar: Küresel büyüme, gelir akışları ve tehditler üzerine bir analizi


Özet Görüntüleme: 614 / PDF İndirme: 247

Yazarlar

DOI:

https://doi.org/10.5281/zenodo.10030937

Anahtar Kelimeler:

E-Sporlar, küresel büyüme, tehditler

Özet

E-spor, son yıllarda hızla büyüyen bir endüstri haline gelmiştir. E-spor, amatör ve profesyonel oyuncular tarafından oynanan örgütlü video oyunu yarışmalarını ifade eder ve küresel bir takipçi kitlesi olan çok milyar dolarlık bir endüstri haline gelmiştir. E-spor pazarı, sponsorluk, medya hakları, dijital, biletler ve ürünler, yayıncı ücretleri ve akış gibi gelir akışlarından faydalanmaktadır. Bu makalede, E-spor pazar büyüklüğü, eğilimler, bölgelere göre dağılımı ve gelir akışı başlıklarına SWOT analizi yapılarak incelenmiştir. Araştırmada yapılan analiz sonuçlarına göre, Match-fixing: E-spor endüstrisindeki maç düzenleme ve manipülasyonu, endüstri için bir tehdit oluşturmaktadır. E-spor, birçok kişi için rekabetçi bir oyun olması nedeniyle bahis oynama potansiyelini de içermekte ve buna bağlı olarak, E-spor’da maç düzenleme ve manipülasyonu gibi kötüye kullanım riski artmaktadır. Bu durum, endüstrinin bütünlüğünü ve güvenilirliğini sarsabilir ve potansiyel olarak oyuncuların, takımların ve sponsorların güvenini kaybetmelerine neden olabilir. Bölgelere göre yapılan analize göre, Asya-Pasifik bölgesinin E-spor organizasyonlarında lider olduğu ve 2020 yılında 525,8 milyon dolar gelir elde ettiği görülmektedir. Asya-Pasifik bölgesinin güçlü yönleri arasında yüksek büyüme ve liderlik potansiyeli bulunmaktadır.

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İndir

Yayınlanmış

10/27/2023

Nasıl Atıf Yapılır

Şahin, A. (2023). E-sporlar: Küresel büyüme, gelir akışları ve tehditler üzerine bir analizi. ROL Spor Bilimleri Dergisi, 514–529. https://doi.org/10.5281/zenodo.10030937

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